StoryWorlds with Junot Díaz

StoryWorlds with Junot Díaz

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StoryWorlds with Junot Díaz
StoryWorlds with Junot Díaz
HOW STORIES REALLY FAIL: THE WITHHOLD-AS-CONFLICT FALLACY
StoryCraft

HOW STORIES REALLY FAIL: THE WITHHOLD-AS-CONFLICT FALLACY

In the Withhold-as-Conflict Fallacy there is no real journey – everything is aimed at the destination. The reveal becomes the excuse not to build, not to structure.

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Junot Díaz
Apr 08, 2025
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StoryWorlds with Junot Díaz
StoryWorlds with Junot Díaz
HOW STORIES REALLY FAIL: THE WITHHOLD-AS-CONFLICT FALLACY
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detail from Zineb Sedira’s Jinns

This is one of those discussions that would work better if we had an example of what we’re talking about — a sample story suffering from the Withhold-as-Conflict Fallacy. So much easier to understand a problem (and its possible solution) when it’s expressed in the fiction itself. But as that’s not possible, we’re going to have to make do. Like teaching a dance without dancing, only through words — a challenge, yes, but if that’s all you got, that’s all you got.

Enough with the preliminaries, let’s begin:

Nothing thwarts Story quite like the Withhold-as-Conflict Fallacy.

If you’re an editor-type or workshop regular you will have run into this one often enough. This is when a writer convinces themselves that revealing needle-drop information at the end of the story can replace all the structural hard work required for a good Conflict.

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